

If you need to, you can turn on protect from Melee and run through him, but only as long as you are sure that Mage can’t hit you. On wave 15, the first melee mob spawns, use the rock (see below) to safespot him while you kill off the rest of the wave. Once he dies, you can turn off your prayer to preserve as much as you can. Between wave 1 and 14, the only time you need to pray is when the ranger is alive. So here are a few things you need to know. In the blowpipe adamant darts are more than sufficient, make sure you have a few thousand charges ready. * Only use Slayer Helmet if you are on task Ring: Archers Ring (i) > Archers Ring (don’t be like me, imbue your rings)īoots: Blessed D’Hide > Black D’Hide (If you for some reason have ranger boots and not Blessed D’Hide, use ranger boots) Gloves: Barrows Gloves > Blessed D’Hide Vambraces Leg slot: Again, Blessed D’Hide is just awesome, for the prayer bonus - if you can’t wear it, Black D’hide or Karils again also works. Main Weapon: Blowpipe > Dragon Crossbow > Rune Crossbow (Seriously, buy the blowpipe)Ĭhest: Blessed D’Hide > Black D’hide - Karil’s also works, but the Blessed D’Hide is awesome for the prayer bonus. Head slot: Slayer Helmet (i)* > God d’hide helmetĬape Slot: Ava’s Device, there really isn’t any substitution for this, except for a ranging cape.Īmulet slot: Necklace of Anguish > Fury > Gloryīlessing/Arrow slot: Rada’s blessing 4 > Any other blessing
